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Fountaineers

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Summary

Fountaineers is a prototype project which engages pupils and staff in a primary school as co-designers of an interactive and programmable water fountain. As people pass by, the intelligent fountain will respond to their behaviour in different ways using programs created by pupils. In both its design and use, the fountain will enable children and adults to engage with and learn from their environment; learn between lessons and across spaces; and take part in a range of collaborative learning experiences.

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Case studies

As this project progresses, more research findings will become available. So far two case studies have been written, under the general title 'Exploring the impact of a whole-school co-design project':

Read the Fountaineers case study (2) - January 2009
Read the Fountaineers case study (1) - April 2008
Order a copy of the case studies online

Project type and status

Completed project

Partners

Sean McDougall, Stakeholder Design

Outcomes/Publications

Fountaineers flyer (376kb pdf)
Fountaineers case study (1.3mb pdf) (order online)
Fountaineers launch press release (11 July 2008)
Web article on Fountaineers (by Tash Lee, Learning Researcher)
Web article on Fountaineers (by Laura Shore, Teacher/Deputy Head)

Fountaineers